补充单元测试
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.vscode/launch.json
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.vscode/launch.json
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{
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// 使用 IntelliSense 了解相关属性。
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// 悬停以查看现有属性的描述。
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// 欲了解更多信息,请访问: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Launch Package",
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"type": "go",
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"request": "launch",
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"mode": "auto",
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"program": "${fileDirname}"
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}
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]
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}
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.vscode/settings.json
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.vscode/settings.json
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{
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"go.testEnvVars": {
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"CONFIG_PATH": "application.yaml"
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},
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"go.testEnvFile": "${workspaceFolder}/etc/unit_test.env"
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}
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1
etc/unit_test.env
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etc/unit_test.env
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DB_HOST=127.0.0.1
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3
go.mod
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go.mod
@ -5,6 +5,7 @@ go 1.24.1
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require (
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require (
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github.com/caarlos0/env/v6 v6.10.1
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github.com/caarlos0/env/v6 v6.10.1
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github.com/gin-gonic/gin v1.10.0
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github.com/gin-gonic/gin v1.10.0
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github.com/stretchr/testify v1.9.0
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gopkg.in/yaml.v3 v3.0.1
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gopkg.in/yaml.v3 v3.0.1
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gorm.io/driver/mysql v1.5.7
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gorm.io/driver/mysql v1.5.7
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gorm.io/gorm v1.26.0
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gorm.io/gorm v1.26.0
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@ -15,6 +16,7 @@ require (
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github.com/bytedance/sonic/loader v0.1.1 // indirect
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github.com/bytedance/sonic/loader v0.1.1 // indirect
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github.com/cloudwego/base64x v0.1.4 // indirect
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github.com/cloudwego/base64x v0.1.4 // indirect
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github.com/cloudwego/iasm v0.2.0 // indirect
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github.com/cloudwego/iasm v0.2.0 // indirect
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github.com/davecgh/go-spew v1.1.1 // indirect
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github.com/gabriel-vasile/mimetype v1.4.3 // indirect
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github.com/gabriel-vasile/mimetype v1.4.3 // indirect
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github.com/gin-contrib/sse v0.1.0 // indirect
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github.com/gin-contrib/sse v0.1.0 // indirect
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github.com/go-playground/locales v0.14.1 // indirect
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github.com/go-playground/locales v0.14.1 // indirect
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@ -32,6 +34,7 @@ require (
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github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd // indirect
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github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd // indirect
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github.com/modern-go/reflect2 v1.0.2 // indirect
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github.com/modern-go/reflect2 v1.0.2 // indirect
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github.com/pelletier/go-toml/v2 v2.2.2 // indirect
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github.com/pelletier/go-toml/v2 v2.2.2 // indirect
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github.com/pmezard/go-difflib v1.0.0 // indirect
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github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
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github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
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github.com/ugorji/go/codec v1.2.12 // indirect
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github.com/ugorji/go/codec v1.2.12 // indirect
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golang.org/x/arch v0.8.0 // indirect
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golang.org/x/arch v0.8.0 // indirect
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skills/unit_test/README.md
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skills/unit_test/README.md
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# 单元测试
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目的: 测试目标函数的功能是否正常
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## 构建集成单元测试
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目标函数: Add
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站在使用者的角度进行单元测试: unittest.Add(1, 2) == 3
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专门的包: 在同一个目录下,允许有2个包: 一个包就是普通包 unittest, 和一个单元测试包 unittest_test
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要求:
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1. 单元测试包的文件名称: xxx_test.go, 必须以_test结尾,才是一个合格的单元测试包
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2. 必须是 xxx_test 包名
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## 编写单元测试(run test)
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编写单元测试代码: Add
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1. 单元测试函数 必须以Test大头
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```go
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// 针对Add函数的单元测试
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func TestAdd(t *testing.T) {
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// 自己手动判断
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// /usr/local/go/bin/go test -timeout 300s -run ^TestAdd$ 122.51.31.227/go-course/go18/skills/unit_test -v -count=1
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// 如果没有打印日志, 配置vscode 打印单元测试的日志: -v -count=1
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// 加上这串配置
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// "go.testFlags": [
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// "-v",
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// "-count=1"
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// ],
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t.Log(unittest.Add(1, 2))
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// 通过程序断言来判断
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// if unittest.Add(1, 2) != 4 {
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// t.Fatalf("1 + 2 != 4")
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// }
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// 专门的断言库
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should := assert.New(t)
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should.Equal(3, unittest.Add(1, 2))
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}
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```
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## 单元测试调试(run debug)
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1. 需要加断点, 必须加在有代码的位置
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```sh
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go/bin/dlv dap --listen=127.0.0.1:59905 --log-dest=3 from /Users/yumaojun/Projects/go-course/go18/skills/unit_test
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DAP server listening at: 127.0.0.1:59905
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Type 'dlv help' for list of commands.
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```
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2. 操作栏
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1. Continue: 继续,继续到下一个断点处
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2. Step Over: 下一步,下一行
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3. Step In: 进入到这行里面的 执行逻辑
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4. Step Out: 从这行里面的执行路径出来
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## 单元测试的配置
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单元测试如何读取外部配置, vscode 帮我们执行CLI
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告诉vscode,读取单元测试的配置, vscode 如何读取单元测试: 只有一个办法通过环境变量
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1. 直接注入环境变量(Test Env Vars) : .vscode/settions.json
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```json
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{
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"go.testEnvVars": {
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"CONFIG_PATH": "application.yaml"
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}
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}
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```
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2. 将环境变量写入到一个文件中,让vscdoe读取 (Test Env File)
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```json
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{
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"go.testEnvFile": "${workspaceFolder}/etc/unit_test.env"
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}
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```
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9
skills/unit_test/add.go
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skills/unit_test/add.go
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package unittest
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import "fmt"
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func Add(x, y int) int {
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//
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fmt.Println(y)
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return x + x
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}
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skills/unit_test/add_test.go
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skills/unit_test/add_test.go
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package unittest_test
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import (
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"os"
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"testing"
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unittest "122.51.31.227/go-course/go18/skills/unit_test"
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"github.com/stretchr/testify/assert"
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)
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// 针对Add函数的单元测试
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func TestAdd(t *testing.T) {
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t.Log(os.Getenv("CONFIG_PATH"))
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t.Log(os.Getenv("DB_HOST"))
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// 自己手动判断
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// /usr/local/go/bin/go test -timeout 300s -run ^TestAdd$ 122.51.31.227/go-course/go18/skills/unit_test -v -count=1
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// 如果没有打印日志, 配置vscode 打印单元测试的日志: -v -count=1
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// 加上这串配置
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// "go.testFlags": [
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// "-v",
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// "-count=1"
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// ],
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t.Log(unittest.Add(1, 2))
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// 通过程序断言来判断
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// if unittest.Add(1, 2) != 4 {
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// t.Fatalf("1 + 2 != 4")
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// }
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// 专门的断言库
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should := assert.New(t)
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should.Equal(3, unittest.Add(1, 2))
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}
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BIN
skills/unit_test/debug.png
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skills/unit_test/debug_button.png
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